I have a chat implementation working with CometD.
On front end I have a Client that has a clientId=123 and is talking to VirtualMachine-1
The longpolling connection between the VirtualMachine-1 and the Client is done through the clientId. When the connection is established during the handshake, VirtualMachine-1 registers the 123 clientId as it's own and accepts its data.
For some reason, if VM-1 is restarted or FAILS. The longpolling connection between Client and VM-1 is disconnected (since the VirtualMachine-1 is dead, the heartbeats would fail, thus it would become disconnected).
In which case, CometD loadBalancer will re-route the Client communication to a new VirtualMachine-2. However, since VirtualMachine-2 has different clientId it is not able to understand the "123" coming from the Client.
My question is - what is the cometD behavior in this case? How does it re-route the traffic from VM-1 to a new VM-2 to successfully go through handshaking process?
When a CometD client is redirected to the second server by the load balancer, the second server does not know about this client.
The client will send a /meta/connect
message with clientId=123
, and the second server will reply with a 402::unknown_session
and advice: {reconnect: "handshake"}
.
When receiving the advice to re-handshake, the client will send a /meta/handshake
message and will get a new clientId=456
from the second server.
Upon handshake, a well written CometD application will subscribe (even for dynamic subscriptions) to all needed channels, and eventually be restored to function as before, almost transparently.
Messages published to the client during the switch from one server to the other are completely lost: CometD does not implement any persistent feature.
However, persisting messages until the client acknowledged them is possible: CometD offers a number of listeners that are invoked by the CometD implementation, and through these listeners an application can persist messages (or other information) into their own choice of persistent (and possibly distributed) store: Redis, RDBMS, etc.
CometD handles reconnection transparently for you - it just takes a few messages between client and the new server.
You also want to read about CometD's in-memory clustering features.