I'm populating a List with a Realm Result set.
When navigating from this list it opens a new view then automatically closes that view.
Using a struct presents no issue.
Why would the second view automatically close?
I have a screen recording but cant post here.
import SwiftUI
import Combine
struct TestStruct:Identifiable{
let id = UUID()
let firstname: String
}
extension TestStruct {
static func all() -> [TestStruct]{
return[
TestStruct(firstname: "Joe"),
TestStruct(firstname: "Jane"),
TestStruct(firstname: "Johns")
]
}
}
struct TestListView: View {
let realmList = Horoscope.getHoroscopes() //Fetches from Realm
let structList = TestStruct.all()
var body: some View {
NavigationView{
// This owrks
// List(structList) { item in
// MyItemRow(itemTxt: item.firstname)
// }
//This automatically closes the view
List(realmList) { item in
MyItemRow(itemTxt: item.firstname)
}
.navigationBarTitle("Charts", displayMode: .automatic)
.navigationBarItems(trailing: EditButton())
}
}
}
struct MyItemRow: View {
var itemTxt:String
var body: some View {
NavigationLink(destination: Text("Test")) {
Text(itemTxt)
}
}
}
struct TestListView_Previews: PreviewProvider {
static var previews: some View {
TestListView()
}
}
I think the answer can be found here
In short, do not generate the id
of the collection on which the ForEach
iterates. It would detect a change and navigate back.
Realm object has an auto generated
id
property with each reference, try replacing it with a consistentid