I'm trying to make it so that when the user clicks on the button that has the comment inside it it will pop up with a scribble user input and dictation. I looked at some other solution, but I wasn't able to get any of them to work. I think it might be because they were all suggestions for implementation in watchOS3. I also looked in the apple documentation and found this https://developer.apple.com/documentation/watchkit/wkinterfacecontroller/1619527-presenttextinputcontroller, but I wasn't able to get it to work. I have my full code below
import SwiftUI
import Foundation
struct ContentView: View {
@State var counterValues = [0,0,0, -1, -1, -1, -1, -1, -1, -1 ]
@State var counterNames = ["Pullups", "Pushups", "Situps", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""]
@State var counters = 3;
var body: some View {
ScrollView {
VStack {
ForEach( counterValues.indices ) { index in
if (self.counterValues[index]>=0) {
Text("\(self.counterNames[index])")
Button(action: {
self.counterValues[index] += 1
}) {
Text("\(self.counterValues[index])")
.font(.title)
.multilineTextAlignment(.center)
}
}
}
Button(action: {
//Add user input here
}) {
Image(systemName: "plus")
.font(.largeTitle)
.foregroundColor(.green)
}
.cornerRadius(40)
.shadow(color: .gray, radius: /*@START_MENU_TOKEN@*/10/*@END_MENU_TOKEN@*/ )
.padding(20)
}
}
}
}
struct ContentView_Previews: PreviewProvider {
static var previews: some View {
ContentView()
}
}
And this is the specific button that when clicked I want to have it allow for user input and then store that input in a variable
Button(action: {
//Add user input here
}) {
Image(systemName: "plus")
.font(.largeTitle)
.foregroundColor(.green)
}
.cornerRadius(40)
.shadow(color: .gray, radius: /*@START_MENU_TOKEN@*/10/*@END_MENU_TOKEN@*/ )
.padding(20)
You may try the following code with textfield.
struct ContentView: View {
@State
var counterValues = [0,0,0, -1, -1, -1, -1, -1, -1, -1 ]
@State var counterNames = ["Pullups", "Pushups", "Situps", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", "", ""]
@State var counters = 3;
@State var textInput = "";
@State var showInput = false;
var body: some View {
ScrollView {
VStack {
ForEach( counterValues.indices ) { index in
if (self.counterValues[index]>=0) {
Text("\(self.counterNames[index])")
Button(action: {
self.counterValues[index] += 1
}) {
Text("\(self.counterValues[index])")
.font(.title)
.multilineTextAlignment(.center)
}
}
}
Button(action: {
//Add user input here
self.showInput.toggle()
}) {
Image(systemName: "plus")
.font(.largeTitle)
.foregroundColor(.green)
}
.cornerRadius(40)
.shadow(color: .gray, radius: /*@START_MENU_TOKEN@*/10/*@END_MENU_TOKEN@*/ )
.padding(20)
if self.showInput{
TextField.init("input", text: $textInput)}
}
}
}
}