Is it possible to get the CanvasRenderingContext2D
at a sprite level instead of the whole canvas?
Has anyone tried to have access for it? any idea?
I tried:
child.addEventListener(RenderEvent.RENDER_CANVAS, function(event)
{
var renderer:openfl.display.DisplayObjectRenderer = event.renderer;
var ctx:CanvasRenderingContext2D = renderer.context;
ctx.shadowBlur = 20;
ctx.shadowColor = "black";
});
However, I am getting error:
openfl.display.DisplayObjectRenderer has no field context
How would I access the sprite’s CanvasRenderingContext2D ?
Try this casting the renderer
to a CanvasRenderer
:
child.addEventListener(RenderEvent.RENDER_CANVAS, function(event)
{
var renderer:openfl.display.CanvasRenderer = cast(event.renderer);
var ctx:CanvasRenderingContext2D = renderer.context;
ctx.shadowBlur = 20;
ctx.shadowColor = "black";
});