I am looking for a way to concisely and efficiently concatenate 3 or more slices in Go.
Let's say I want to concatenate the following slices (all the code can be found here - https://play.golang.org/p/6682YiFF8qG):
a := []int{1, 2, 3}
b := []int{4, 5, 6}
c := []int{7, 8, 9}
My first attempt is by using the append method:
d1 := append(a, b...)
d1 = append(d1, c...) // [1 2 3 4 5 6 7 8 9]
However, this method is verbose and requires 2 append calls for concatenating three slices. So, for n
slices, I will need n-1
calls to append, which is not only verbose, but also inefficient as it requires multiple allocations.
My next attempt is to create a variadic function to handle the concatenation with only one new slice allocation:
func concat(slicesOfSlices ...[]int) []int {
var totalLengthOfSlices int
for _, slice := range slicesOfSlices {
totalLengthOfSlices += len(slice)
}
arr := make([]int, 0, totalLengthOfSlices)
for _, slice := range slicesOfSlices {
arr = append(arr, slice...)
}
return arr
}
Then I can use it as follows:
d2 := concat(a, b, c) // [1 2 3 4 5 6 7 8 9]
To illustrate, I want to emulate the following convenient functionality of the spread operator in JavaScript, which I often use in the following way:
const a = [1, 2, 3];
const b = [4, 5, 6];
const c = [7, 8, 9];
const d = [...a, ...b, ...c]; // [1, 2, 3, 4, 5, 6, 7, 8, 9]
In other words, I am looking for a way to do something like d3 := append(a, b, c)
or d3 := append(a, b..., c...)
but with the standard Go library or using less code than I did.
I don't think this is a duplicate of the question "How to concatenate two slices" as my question is about concatenating 3 or more slices in the most concise and idiomatic way.
You could use your first method of using append
like this:
a := []int{1, 2, 3, 4}
b := []int{9, 8, 7, 6}
c := []int{5, 4, 3, 2}
a = append(a, append(b, c...)...)
That being said, I think that your variadic concat
function is cleaner and isn't very much code for a utility function.
Good luck!