c++macosdllframeworkscfbundleidentifier

Load a dynamic shared library (DLL) on Mac in C++ using CFBundleCreate


How do I implement a function to load a dll(aka framework) on Mac OS using C++?
void LoadFramework(const char* frameworkPath) { //frameworkPath is the absolute path of the framework }

Edit:
When I google searched for this problem, I mostly ended up with dlopen solution to load the framework. What I am instead looking for is to use CFBundleCreate to load the framework. It seems to me that there are a bunch of methods needed to be called to construct an URL from const char * path. I found the needed code in pieces, and could not write one comprehensive solution.


Solution

  • It typically is just a few lines of straightforward code to open a framework in Mac, something along the lines of :

    bundleURL = CFURLCreateWithFileSystemPath(kCFAllocatorDefault,
        CFSTR("/System/Library/Frameworks/<your_framework_name.framework>"),
        kCFURLPOSIXPathStyle, true);
    
    bundle = CFBundleCreate(kCFAllocatorDefault, bundleURL);
    assert(bundle != NULL);
    

    and pretty much everything in that snippet is well documented. I would suggest adding more detail in the question, as to the specifics of what exactly is not working for you.