I created a new project, enabled Zombie Objects (Edit Scheme -> Diagnostics). I initialized two objects: ZombieTest and ZombieTest2(inherit from NSObject). After running the app, I opened debug memory graph and only the object that inherit from NSObject appears as NSZombie.
tl;dr: because NSZombies
are implemented to only affect NSObject
and its subclasses. (This doesn't have to do with Swift, either: Obj-C objects which aren't subclasses of NSObject
also won't become zombies.)
Upon initialization (__CFInitialize
, called when the framework is loaded), the CoreFoundation framework sets up a lot low-level Foundation and CoreFoundation behaviors; among other things, it looks for the NSZombieEnabled
environment variable, and if present, enables zombies by calling the __CFZombifyNSObject
function:
; Disassembly from Hopper on /System/Library/Frameworks/CoreFoundation.framework/CoreFoundation on macOS Catalina
0000000000001cc0 lea rdi, qword [aNszombieenable] ; argument #1 for method ___CFgetenv, "NSZombieEnabled"
0000000000001cc7 call ___CFgetenv ; ___CFgetenv
0000000000001ccc test rax, rax
0000000000001ccf je loc_1cee
0000000000001cd1 mov al, byte [rax] ; DATA XREF=sub_1bb8ec
0000000000001cd3 or al, 0x20
0000000000001cd5 cmp al, 0x79
0000000000001cd7 jne loc_1cee
0000000000001cd9 cmp byte [___CFZombieEnabled], 0x0 ; ___CFZombieEnabled
0000000000001ce0 jne loc_1cee
0000000000001ce2 mov byte [___CFZombieEnabled], 0xff ; ___CFZombieEnabled
0000000000001ce9 call ___CFZombifyNSObject ; ___CFZombifyNSObject
When zombies are enabled, __CFZombifyNSObject
replaces the implementation of -[NSObject dealloc]
with a different implementation (__dealloc_zombie
):
// Hopper-generated pseudo-code:
void ___CFZombifyNSObject() {
rax = objc_lookUpClass("NSObject");
method_exchangeImplementations(class_getInstanceMethod(rax, @selector(dealloc)), class_getInstanceMethod(rax, @selector(__dealloc_zombie)));
return;
}
This means that all subclasses of NSObject
and their descendants, upon deallocation, will call through to __dealloc_zombie
. So what does __dealloc_zombie
do?
// Hopper-generated pseudo-code:
/* @class NSObject */
-(void)__dealloc_zombie {
rbx = self;
if ((rbx & 0x1) != 0x0) goto loc_175ed5;
loc_175e3f:
if (*(int8_t *)___CFZombieEnabled == 0x0) goto loc_175eee;
loc_175e4c:
rax = object_getClass(rbx);
var_20 = 0x0;
rax = asprintf(&var_20, "_NSZombie_%s", class_getName(rax));
rax = objc_lookUpClass(var_20);
r14 = rax;
if (rax == 0x0) {
r14 = objc_duplicateClass(objc_lookUpClass("_NSZombie_"), var_20, 0x0);
}
free(var_20);
objc_destructInstance(rbx);
object_setClass(rbx, r14);
if (*(int8_t *)___CFDeallocateZombies != 0x0) {
free(rbx);
}
goto loc_175ed5;
loc_175ed5:
if (**___stack_chk_guard != **___stack_chk_guard) {
__stack_chk_fail();
}
return;
loc_175eee:
if (**___stack_chk_guard == **___stack_chk_guard) {
_objc_rootDealloc(rbx);
}
else {
__stack_chk_fail();
}
return;
}
In more human-readable terms, it:
[self class]
_NSZombie_<our class name>
, it creates one by duplicating the _NSZombie_
class and gives the duplicate a new name (this creates a copy of the class with all of its method implementations, or lack thereof)self
, and replaces its class with the new class, so that if you message it in the future, you dispatch to _NSZombie_<whatever>
_NSZombie_
is a class which implements no methods, so sending it any message (method call) ends up falling into a code path in message forwarding which prints out the "message sent to deallocated instance" message.
Effectively, this method of implementing zombies hinges on inheritance from NSObject
(because all NSObject
subclasses should call [super dealloc]
on deallocation, eventually reaching [NSObject dealloc]
); things which don't inherit from NSObject
don't inherit this implementation. (You can also actually see this by implementing an NSObject
subclass which doesn't call [super dealloc]
in its -dealloc
implementation — the object won't get zombified on release.)
Do NSZombies
have to be implemented this way? No, it's certainly possible to imagine other schemes which would allow pure Swift objects to participate (Swift runtime initialization could also look up the NSZombieEnabled
environment variable and do something similar), but there's somewhat less of a benefit to putting in the effort. As Rob mentions in his answer, this works largely because we're able to swizzle out the class of the deallocated instance (this is actually possible with the Swift runtime, but not exposed externally), but crucially, even if we did this, it wouldn't help cases of static method dispatch, which is possible on object types in Swift (e.g. for final
classes). [Alexander alludes to this in his comment.]
So, largely, it's really easy to implement this way for Obj-C, and there are somewhat limited benefits for taking the time to do this for pure Swift classes too.