I have a color image represented in OpenCV convention where each pixel is represented as unsigned char
in BGR order row after row:
const int BGR = 3;
const int rows= 256;
const int cols = 512;
unsigned char rawIm[BGR * rows *cols] = {'g', 't', 'y', // lots of chars.....}
I want to convert this stream into a base64 string which represents the corresponding jpeg image without actually writing the image on the disk, just "plain" bytes transformation. How can I do that in C++?
For the image to jpeg part, you can use toojpeg which is much easier to use than libjpeg. https://create.stephan-brumme.com/toojpeg/
But you'll have to reverse the BGR to RGB first, because toojpeg does not support BGR yet.
Here is an example:
#include <vector>
#include <string>
#include <iostream>
#include "toojpeg.h"
std::vector<unsigned char> jpeg_data;
void myOutput(unsigned char byte) {
jpeg_data.push_back(byte);
}
int main() {
const auto width = 800;
const auto height = 600;
const auto bytesPerPixel = 3;
unsigned char bgr_data[width * height * bytesPerPixel];
// put some sample data in bgr_data, just for the example
for (unsigned i = 0; i < sizeof(bgr_data); i += 3) {
bgr_data[i] = i / width;
bgr_data[i + 1] = i / width * 2;
bgr_data[i + 2] = i / width * 3;
}
// convert BGR to RGB
unsigned char rgb_data[sizeof(bgr_data)];
for (unsigned i = 0; i < sizeof(bgr_data); i += 3) {
rgb_data[i] = bgr_data[i + 2];
rgb_data[i + 1] = bgr_data[i + 1];
rgb_data[i + 2] = bgr_data[i];
}
// convert the RGB data to jpeg
bool isRGB = true;
const auto quality = 90;
const bool downsample = false;
const char* comment = "example image";
bool result_ok = TooJpeg::writeJpeg(myOutput, rgb_data, width, height, isRGB, quality, downsample, comment);
if (result_ok) {
// jpeg_data now contains jpeg-encoded image, which can be encoded as base 64
}
return 0;
}