If you look at Apple's PencilKit
Sample, you'll noticed apple used a dataset file called Notes.dataset
to save Pencilkit
draws. Inside the Notes.dataset
, it contains a general json file for Asset Catalogue.
But more interesting, there is a file called color.drawing
, which saves the actual data produced by Pencilkit
. My question is, how do you create this file as a developer? For example, I want to create a tutorial using Pencilkit
and save it as a ".drawing" file, to load up on first launch.
PKDrawing
is a model layer of PencilKey
(and it is opaque), and here is API to store/restore that model:
func dataRepresentation() -> Data // << to store data in file
init(data: Data) throws // << to restore from data read from file