I have a problem that ReadDirectoryChangesW
keeps missing events.
I did a lot of googling and the bellow function arguments seem correct according to my searches, but nobody knows for certain. I start watching like this.
BOOL _watchRequestResult = false;
OVERLAPPED _ovl = { 0 };
_ovl.hEvent = ::CreateEventA(NULL, TRUE, FALSE, NULL);
_directoryHandle = ::CreateFileA("some path here", FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_DELETE | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, NULL);
// This should be quite enough to fit multiple file events
static constexpr DWORD ResultDataLength = 10000;
// Byte size used for winapi calls and memcpy during move operation
static constexpr DWORD ResultDataByteSize = ResultDataLength * sizeof(FILE_NOTIFY_INFORMATION);
FILE_NOTIFY_INFORMATION _resultData[ResultDataLength] = { 0 };
_watchRequestResult = ::ReadDirectoryChangesW(
_directoryHandle,
(LPVOID)_resultData,
ResultDataByteSize,
TRUE,
FILE_NOTIFY_CHANGE_FILE_NAME,
NULL,
&_ovl,
NULL
);
After the above, I wait for the _ovl.hEvent
using WaitForMultipleObjects
. I use multiple objects, because there's always also the event I ise to tell the watch thread to quit.
If the ovl.hEvent
is notified, I do this:
DWORD _ovlBytesReturned = 0;
// Imagine some struct that I use to pass the file info, not important how it looks
std::vector<MyFileInfoStruct> results;
if (::GetOverlappedResult(_directoryHandle, &_ovl, &_ovlBytesReturned, TRUE))
{
int byteIndex = 0;
bool previousWasRename = false;
const int minSize = min(ResultDataLength, _ovlBytesReturned);
while (byteIndex < minSize)
{
FILE_NOTIFY_INFORMATION* info = reinterpret_cast<FILE_NOTIFY_INFORMATION*>(reinterpret_cast<char*>(&_resultData[0]) + byteIndex);
byteIndex += info->NextEntryOffset;
// read the stuff in the info
results.push_back(MyFileInfoStruct::FromFileInfo(info));
// If next entry index is 0, it means there is no next entry
if (info->NextEntryOffset == 0)
{
break;
}
}
}
// if file is renamed, merge new name and old name to same result. However rename works to give me two FILE_NOTIFY_INFORMATION that both contain expected data
MergeResultRename(results)
// results is always 1 item long
I should note at this point, that info->NextEntryOffset
is not always 0 - if I rename a file, I correctly get two entries in _resultData
, one for new filename and one for old.
What never get is multiple file changes per event. This is a problem, the whole code looks like this (pseudocode)
Let EVENTS be an array of HANDLE event objects
Let FILE_CHANGES be a buffer of file changes
while(shouldBeWatching)
{
Wait for events from previous iteration stored in EVENTS array. Skip on first iteration.
if(event has fired)
{
if(event that fired is ovl.hEvent)
{
Put file changes from the event that fired into FILE_CHANGES array (seen in 2nd code sample above)
Delete and close all handles related to the event:
Close directory handle
Close ovl.hEvent
}
else
{
Close everything and quit thread.
}
}
Start new request (seen above in 1st code sample)
if(FILE_CHANGES is not empty)
{
Process all info from FILE_CHANGES
}
}
Now you can see that I restart the request for ReadDirectoryChangesW
before I process the MyFileInfoStruct
array. But the problem is, if more than two files are copied, the second file is registered by the event while I am processing the previous one, but the subsequent changes are ignored until I "pick up" the last change and restart the event.
I could fist this partially by having second thread to do the Process all info from FILE_CHANGES part. But that only reduces chance of missing the events by making the whole start request -> wait -> pick up -> restart event routine a bit faster. It does not actually provide 100% coverage, there is still a moment where no ReadDirectoryChangesW
request is pending.
I've been reading a lot on the internet and found two solutions being mentioned often:
FILE_NOTIFY_INFORMATION[]
. this doesn't work for me, windows only puts one event thereThus the question is: How do I get ReadDirectoryChangesW
and GetOverlappedResult
to keep adding file changes in the FILE_NOTIFY_INFORMATION[]
buffer until I "pick up" the results by calling GetOverlappedResult
? is this even possible? Has anyone managed to get multiple results into one buffer?
For renaming a file there are two actions happened: FILE_ACTION_RENAMED_OLD_NAME
and FILE_ACTION_RENAMED_NEW_NAME
. These two action events you can retrieve via once calling of ReadDirectoryChanges
and GetOverlappedResult
as you already have done.
I have a problem that ReadDirectoryChangesW keeps missing events.
To capture events like copy two files and delete two files, for example, firstly I copy TESTA.txt and TESTB.txt to directory D:\testFolder
, then delete them both. I can get all events by calling ReadDirectoryChanges
and GetOverlappedResult
in a while
loop. Both functions called by four times for fours events.
Test code as follows:
#include <windows.h>
#include <vector>
using namespace std;
typedef struct TEST_INFO {
DWORD NextEntryOffset;
DWORD Action;
DWORD FileNameLength;
WCHAR FileName[100];
}_TEST_INFO;
int main()
{
BOOL _watchRequestResult = false;
OVERLAPPED _ovl = { 0 };
_ovl.hEvent = ::CreateEventA(NULL, TRUE, FALSE, NULL);
HANDLE _directoryHandle = ::CreateFileA("d:\\testFolder", FILE_LIST_DIRECTORY, FILE_SHARE_READ | FILE_SHARE_DELETE | FILE_SHARE_WRITE,
NULL, OPEN_EXISTING, FILE_FLAG_BACKUP_SEMANTICS | FILE_FLAG_OVERLAPPED, NULL);
// This should be quite enough to fit multiple file events
static constexpr DWORD ResultDataSize = 100;
_TEST_INFO _resultData[ResultDataSize] = { 0 };
while (true)
{
_watchRequestResult = ::ReadDirectoryChangesW(
_directoryHandle,
(LPVOID)_resultData,
ResultDataSize * sizeof(_TEST_INFO),
TRUE,
FILE_NOTIFY_CHANGE_FILE_NAME,
NULL,
&_ovl,
NULL
);
DWORD _ovlBytesReturned = 0;
if (::GetOverlappedResult(_directoryHandle, &_ovl, &_ovlBytesReturned, TRUE))
{
int byteIndex = 0;
while (TRUE)
{
_TEST_INFO* info = reinterpret_cast<_TEST_INFO*>(reinterpret_cast<char*>(&_resultData[0]) + byteIndex);
byteIndex += info->NextEntryOffset;
wprintf(L"File name: %s, ", info->FileName);
printf("Action: ");
switch (info->Action)
{
case FILE_ACTION_ADDED:
printf("Added \n");
break;
case FILE_ACTION_REMOVED:
printf("Removed \n");
break;
case FILE_ACTION_MODIFIED:
printf("Modified \n");
break;
case FILE_ACTION_RENAMED_OLD_NAME:
printf("Rename old name \n");
break;
case FILE_ACTION_RENAMED_NEW_NAME:
printf("Rename new name \n");
break;
}
// If next entry index is 0, it means there is no next entry
if (info->NextEntryOffset == 0)
{
break;
}
}
}
}
getchar();
}
Summary:
GetOverlappedResult function:
The results reported by the GetOverlappedResult function are those of the specified handle's last overlapped operation.
So renaming a file is an overlapped (rename) operation and copying a file is an overlapped (copy) operation. However copying two files are two overlapped (copy) operations. So it requires calling GetOverlappedResult
two times instead of one.