I am using a container to hold a list of pointers to anything:
struct Example {
std::vector<boost::any> elements;
}
To insert elements in this container, I had written a couple of helper functions (members of the struct Example
):
void add_any(boost::any& a) {
elements.push_back(a);
}
template<typename T>
void add_to_list(T& a) {
boost::any bany = &a;
add_any(bany);
}
Now, I would like to insert elements only when they are not present in this container. To do this, I thought that I would only need to call search
over elements
with an appropriate comparator function. However, I do not know how to compare the boost::any
instances.
My question:
Knowing that my boost::any
instances always contain a pointer to something; is it possible to compare two boost::any
values?
update
I thank you for your answers. I have also managed to do this in a probably unsafe way: using boost::unsafe_any_cast
to obtain a void**
and comparing the underlying pointer.
For the moment, this is working fine. I would, however, appreciate your comments: maybe this is a big mistake!
#include <boost/any.hpp>
#include <iostream>
#include <vector>
#include <string>
using namespace std;
bool any_compare(const boost::any& a1, const boost::any& a2) {
cout << "compare " << *boost::unsafe_any_cast<void*>(&a1)
<< " with: " << *boost::unsafe_any_cast<void*>(&a2);
return (*boost::unsafe_any_cast<void*>(&a1)) ==
(*boost::unsafe_any_cast<void*>(&a2));
}
struct A {};
class Example {
public:
Example() : elements(0),
m_1(3.14),
m_2(42),
m_3("hello"),
m_4() {};
virtual ~Example() {};
void test_insert() {
add_to_list(m_1);
add_to_list(m_2);
add_to_list(m_3);
add_to_list(m_4);
add_to_list(m_1); // should not insert
add_to_list(m_2); // should not insert
add_to_list(m_3); // should not insert
add_to_list(m_4); // should not insert
};
template <typename T>
void add_to_list(T& a) {
boost::any bany = &a;
add_any(bany);
}
private:
vector<boost::any> elements;
double m_1;
int m_2;
string m_3;
A m_4;
void add_any(const boost::any& a) {
cout << "Trying to insert " << (*boost::unsafe_any_cast<void*>(&a)) << endl;
vector<boost::any>::const_iterator it;
for (it = elements.begin();
it != elements.end();
++it) {
if ( any_compare(a,*it) ) {
cout << " : not inserting, already in list" << endl;
return;
}
cout << endl;
}
cout << "Inserting " << (*boost::unsafe_any_cast<void*>(&a)) << endl;
elements.push_back(a);
};
};
int main(int argc, char *argv[]) {
Example ex;
ex.test_insert();
unsigned char c;
ex.add_to_list(c);
ex.add_to_list(c); // should not insert
return 0;
}
The only easy way to do this I can think of involves hardcoding support for the types that you're storing in the any
instances, undermining much of the usefulness of any
...
bool equal(const boost::any& lhs, const boost::any& rhs)
{
if (lhs.type() != rhs.type())
return false;
if (lhs.type() == typeid(std::string))
return any_cast<std::string>(lhs) == any_cast<std::string>(rhs);
if (lhs.type() == typeid(int))
return any_cast<int>(lhs) == any_cast<int>(rhs);
// ...
throw std::runtime_error("comparison of any unimplemented for type");
}
With C++11's type_index
you could use a std::map
or std::unordered_map
keyed on std::type_index(some_boost_any_object.type())
- similar to what Alexandre suggests in his comment below.