When working with a .NET Core app in Visual Studio 2019 for Windows I have options to publish app as a Windows, Linux or Mac package, framework-dependent or self-contained. I must be missing something obvious, but how do I do the same in Visual Studio for Mac? It's just publishes stuff without asking for any options.
I tried manually edit publishing profile to include last 2 lines:
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<WebPublishMethod>FileSystem</WebPublishMethod>
<PublishProvider>FileSystem</PublishProvider>
<LastUsedBuildConfiguration>Release</LastUsedBuildConfiguration>
<LastUsedPlatform>AnyCPU</LastUsedPlatform>
<publishUrl>../../dist</publishUrl>
<ExcludeAppData>False</ExcludeAppData>
<DeleteExistingFiles>true</DeleteExistingFiles>
<TargetFramework>netcoreapp3.1</TargetFramework>
<RuntimeIdentifier>linux-64</RuntimeIdentifier>
<SelfContained>true</SelfContained>
</PropertyGroup>
</Project>
but they seem to have no effect.
I ended up doing this in .NET CLI
dotnet publish -o dist/ -r linux-x64 src/
If you specify the runtime identifier - by default it builds self-contained package.