how should I make this code work, after the character is dead, activate the respawn function when I press the button. At this moment the button works, but it does not take into account whether the character is dead or not, and I want to put the condition to operate the button only when the character is dead. eventually, I can post an error message or something, let the man know why the button doesn't work.
model = game.Workspace.MyModelName -- Replace with your model name
messageText = "Regenerating MyModelName..."
message = Instance.new("Message")
message.Text = messageText
backup = model:clone()
enabled = true
function regenerate()
message.Parent = game.Workspace
model:remove()
wait(4) -- display regen message for 4 seconds
model = backup:clone()
model.Parent = game.Workspace
model:makeJoints()
message.Parent = nil
enabled = false
wait(30)
enabled = true
end
function onHit(hit)
if (hit.Parent:FindFirstChild("Humanoid") ~= nil) and enabled then
regenerate()
end
end
script.Parent.Touched:connect(onHit)
script.Parent.ClickDetector.MouseClick:connect(onTouched)
Add the following to your code.
game.Players.PlayerAdded:Connect(function(plr)
plr.CharacterAdded:Connect(function(char)
Char.Humanoid.Died:Connect(regenerate)
end)
end)