I am trying to play a .wav file with the pygame
module, however, whenever I run the code block below, it crashes the kernel after a short period of time.
from pygame import mixer
mixer.init()
fname = "journey.wav"
s = mixer.music.load(fname)
The message:
I'm pretty sure this issue is unique to me, but I don't exactly know what is causing it. Thank you for your time.
I had the same problem before. But after deep searching on the web I figured out that pygame doesn't support 32-bit float WAVs. Re-encode it to a signed 16-bit WAV. Here's how to do that using audacity.
Hope it helps you :)