I'm working on a program for an addressable LED strip. It is working and at this point I'm trying to make my code better. I have 3 LED strips and I made a function which all three has to do. In the function I want to specify which one needs to be updated so I used attributes, but this doesn't seem to work. I can't find this on the FastLed documentation.
//Number of leds powered
int led_state_1 = 0;
int led_state_2 = 0;
int led_state_3 = 0;
// This is an array of leds. One item for each led in your strip.
CRGB leds1[NUM_LEDS];
CRGB leds2[NUM_LEDS];
CRGB leds3[NUM_LEDS];
void CheckAndUpdateLed(CRGB LedArray, int led_state){
resetLedStrip(LedArray);
for(int whiteLed = 0; whiteLed < led_state; whiteLed = whiteLed + 1) {
// Turn our current led on to white, then show the leds
LedArray[whiteLed] = CRGB::White;
// Show the leds (only one of which is set to white, from above)
FastLED.show();
}
}
When I change LedArray to leds1 it is working. I'm calling the function as CheckAndUpdateLed(leds1, led_state_1);
I think my question was a bit unclear sorry for that. I came up with another way of doing this. Instead of 1 led strip I check them all in the same function.
#define NUM_STRIPS 3
#define NUM_LEDS_PER_STRIP 15
CRGB leds[NUM_STRIPS][NUM_LEDS_PER_STRIP];
int led_states[] = {0, 0, 0};
void CheckAndUpdateLeds(){
//resets the leds to black
resetLedStrips();
// This outer loop will go over each LED strip, one at a time
for(int x = 0; x < NUM_STRIPS; x++) {
// This inner loop will go over each led in the current strip, one at a time till the amount of light is the same as in the led_state
for(int led = 0; led < led_states[x]; led = led + 1) {
// Turn our current led on to white, then show the leds
leds[x][led] = CRGB::White;
FastLED.show();
}
}
}
void resetLedStrips(){
for(int x = 0; x < NUM_STRIPS; x++) {
for(int led = 0; led < NUM_LEDS_PER_STRIP; led = led + 1) {
leds[x][led] = CRGB::Black;
}
}
}