I'm relatively new to programming, so this is very confusing to me. In this program, I declared and instantiated an array of 5 card EMPTY SLOTS (from a program called Card.java in which all the cards are complete). This is my constructor method:
public BasicPlayer()
{
myHand = new Card[5];
}
Then I'm supposed to declare an advanced mutator and accessor method for arrays (the getter and setter I assume), which is where I am stuck. For the accessor method, I am supposed to get a card from the players hand:
public Card getCard()
{
card tempCard = myHand [numberDealt];
numberDealt ++;
return tempCard;
}
but then for the mutator method, I am supposed to set a SINGULAR CARD into the player's hand (I will create a loop in a different class setting more cards into the hand, but for now, I just need one). This is where I am stuck. What am I supposed to do?
It could be something as simple as this.
// setters typically don't return anything.
// and idx must satisfy 0 <= idx < myHand.length
public void setCard(int idx, Card card) {
myHand[idx] = card;
}
However, I noticed in your other method
public Card getCard() {
Card tempCard = myHand [numberDealt];
numberDealt ++;
return tempCard;
}
Be careful with the numberDealt increment. If it goes beyond 4 you will throw an indexed based Exception for exceeding the array size. How you handle this is up to you.