I have created an arch from a path object like this:
path.addArc(rect, 0f, -180f) //and this draws my path CCW.
//and if i wanted it drawn CW:
path.addArc(rect, -180f, 180f)//reverse
but i wish i did not have to do this. i wish there was a function like: path.reverse().
I noice there is a path directions class: but i dont see how to use it with Arc.... any idea how i can reverse a path better ?
Instead of revert the arc, you could reverse the step counter of your animation...
pathMeasure = new PathMeasure(yourArcPath, false);
Matrix mxTransform = new Matrix();
float eachStepLen = pathMeasure.getLength() / 200; //200 animation steps
if (currentStep <= 110 && !reverseActive) {
currentStep ++; // --- Going forward...
pathMeasure.getMatrix(
eachStepLen * currentStep,
mxTransform,
PathMeasure.POSITION_MATRIX_FLAG);
canvas.drawBitmap(image, mxTransform, null);
} else {
reverseActive = true;
pathMeasure.getMatrix(
eachStepLen * currentStep,
mxTransform,
PathMeasure.POSITION_MATRIX_FLAG);
canvas.drawBitmap(image, mxTransform, null);
currentStep --; // --- Going backwards...
if (currentStep == 0){
reverseActive = !reverseActive;
}
}