I'm writing a WearOS app that tries to tell the time by vibrating. (e.g. if the time is 4:12 it will vibrate 4 times, then 1 time, then 2 times) I doubt this has much practical use, but I'm doing it as a way to learn about android app development.
I'm trying to use handler.postDelayed for the delay between the vibrations, but this only works once. After it successfully triggers the handler once, I need to restart the activity for it to work again. Why?
My relevant code is here:
int[] pulses = new int[4]; //length 4, one for each possible digit of the time
@Override
protected void onCreate(Bundle savedInstanceState) {
//some init code goes here
Calendar cal = Calendar.getInstance();
int hour = cal.get(Calendar.HOUR);
int minute = cal.get(Calendar.MINUTE);
pulses[0] = hour/10;
pulses[1] = hour%10;
pulses[2] = minute/10;
pulses[3] = minute%10;
RelativeLayout parent_layout = findViewById(R.id.parent_layout);
parent_layout.setOnTouchListener(new TotalGestureDetector(this){
@Override
public void onDoubleTap(MotionEvent e) {
Toast.makeText(getApplicationContext(), "Double-Tap", Toast.LENGTH_SHORT).show();
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
int time = vibratePattern();
if (time < 0){
return; //no need to re-call the function
}
new Handler().postDelayed(this, time);
return;
}
}, 500);
}
});
private int vibratePattern(){
int pulse_len = 130;
int pause_len = 100;
int delay_between_digits = 1250;
for(int i = 0; i < pulses.length; i++){
if (pulses[i] > 0){
pulses[i]--;
buzz(pulse_len);
return pulse_len + pause_len;
} else if( pulses[i] == 0){
//don't vibrate, insert delay between digits
pulses[i]--; //set this to -1 so we know it is acted upon
return delay_between_digits;
} else {
//Do nothing, let the loop continue to the next digit in the time.
}
}
//if it ever gets here, array is empty
//return -1 to show that no more calls are needed
return -1;
}
Sorry if that's a lot of code.
buzz is just a function I have that vibrates the device for the amount of ms it is given
TotalGestureDetector is a class which I just yoinked from here: https://gist.github.com/nesquena/b2f023bb04190b2653c7 and renamed.
parent_layout is literally just the default layout in an empty activity -- screen is blank I want this app to be vibration-only.
You should revert value of pulses
again when it already vibrate all. Try this
new Handler().postDelayed(new Runnable() {
@Override
public void run() {
int time = vibratePattern();
if (time < 0){
pulses[0] = hour/10;
pulses[1] = hour%10;
pulses[2] = minute/10;
pulses[3] = minute%10;
return; //no need to re-call the function
}
new Handler().postDelayed(this, time);
return;
}
}, 500);