When I generate the random number with single thread, no duplicate in 4M uuids generated but if I generate with two threads each 1M, I see roughly 16-20 duplicates. What could be the reason?
class TestUuid
{
public:
std::string GenerateUUid(){
boost::uuids::uuid uid;
{
boost::mutex::scoped_lock(m_mRandomGen);
uid = m_oRandomGen();
}
std::stringstream ss;
ss << uid;
return ss.str();
}
void TestUid(std::map<std::string, unsigned>& mUids, unsigned count){
for(unsigned i = 0; i < count; ++i) {
std::string sUid = GenerateUUid();
std::map<std::string, unsigned>::const_iterator it = mUids.find(sUid);
if(it == mUids.end()){
mUids[sUid] = i;
}else {
std::cerr << "Duplicate uid:" << sUid << " found in thread id:" << pthread_self() << ", counter:" << i << ", earlier counter:" << it->second << ", id:" << it->first<< std::endl;
}
}
}
TestUnique() {
unsigned count = 4000000;
std::map<std::string, unsigned> uuids;
TestUid(uuids, count);
}
TestUniqueMultiThread() {
unsigned count = 1000000;
std::map<std::string, unsigned> mUids1;
boost::thread t1(boost::bind(&TestUuid::TestUid, this, mUids1, count));
std::map<std::string, > Uunsignedids2;
boost::thread t2(boost::bind(&TestUuid::TestUid, this, mUids2, count));
t1.join();
t2.join();
}
private:
boost::mutex m_mRandonGen;
boost::uuids::random_generator m_oRandomGen;
}
int main() {
TestUid oTest;
oTest.TestUnique(); //work fine. no duplicate in 4M uuids
oTest.TestUniqueMultiThread(); // around 16-20 duplicates in total 2*1M = 2M uuids
return EXIT_SUCCESS;
}
below is the log.
Duplicate uid:9f4bfa5c-8e41-4012-ba3e-0b3e631834dc found in thread id:1103669568, counter:12016, earlier counter:12015, id:9f4bfa5c-8e41-4012-ba3e-0b3e631834dc Duplicate uid:0237b010-cb8f-4b89-9f47-042722902883 found in thread id:1103669568, counter:65778, earlier counter:65777, id:0237b010-cb8f-4b89-9f47-042722902883 Duplicate uid:7a999ce7-0936-4642-b796-485334fc6ba4 found in thread id:1093179712, counter:170570, earlier counter:170568, id:7a999ce7-0936-4642-b796-485334fc6ba4 Duplicate uid:09e1028b-5fc9-4fcd-ab70-991c02d47aec found in thread id:1093179712, counter:208740, earlier counter:208739, id:09e1028b-5fc9-4fcd-ab70-991c02d47aec Duplicate uid:66eb72f5-a3de-4941-8a64-6dad773f0ffb found in thread id:1093179712, counter:211449, earlier counter:211448, id:66eb72f5-a3de-4941-8a64-6dad773f0ffb Duplicate uid:8bccb459-1e70-4920-8486-6b0c5dcb3992 found in thread id:1093179712, counter:212972, earlier counter:212971, id:8bccb459-1e70-4920-8486-6b0c5dcb3992 Duplicate uid:bb8109e3-6529-4122-a015-a9746900f692 found in thread id:1093179712, counter:239296, earlier counter:239295, id:bb8109e3-6529-4122-a015-a9746900f692 Duplicate uid:a02ea282-b49b-4e4f-98a3-01406824c888 found in thread id:1103669568, counter:338582, earlier counter:338581, id:a02ea282-b49b-4e4f-98a3-01406824c888 Duplicate uid:8bc848d7-bbe9-405c-9ef3-4d5ec312aa5e found in thread id:1093179712, counter:472035, earlier counter:472010, id:8bc848d7-bbe9-405c-9ef3-4d5ec312aa5e Duplicate uid:d3d8e09f-c410-4ce0-9a75-2a0c363db89c found in thread id:1093179712, counter:531441, earlier counter:531440, id:d3d8e09f-c410-4ce0-9a75-2a0c363db89c Duplicate uid:3130184f-345e-4d1c-bb01-d481eec29704 found in thread id:1093179712, counter:548770, earlier counter:548769, id:3130184f-345e-4d1c-bb01-d481eec29704 Duplicate uid:29572641-2487-400a-926f-9bbf7ca176b4 found in thread id:1093179712, counter:710813, earlier counter:710811, id:29572641-2487-400a-926f-9bbf7ca176b4 Duplicate uid:36b3567d-5f06-4c72-a395-e6f6ce056c6b found in thread id:1093179712, counter:728598, earlier counter:728597, id:36b3567d-5f06-4c72-a395-e6f6ce056c6b Duplicate uid:3290cb7e-2535-43bc-b53c-71ac0bc4fca1 found in thread id:1103669568, counter:846883, earlier counter:846881, id:3290cb7e-2535-43bc-b53c-71ac0bc4fca1 Duplicate uid:59137657-2b2a-473e-b12c-1890d6058ca2 found in thread id:1093179712, counter:814812, earlier counter:814810, id:59137657-2b2a-473e-b12c-1890d6058ca2
This is a common error when using RAII locks: you forgot to give your lock a name in the line
boost::mutex::scoped_lock(m_mRandomGen);
so it didn't lock anything at all. Change it to
boost::mutex::scoped_lock lk(m_mRandonGen); // note the typo in mutex name
EDIT: what really happened: There was no compiler error despite the typo in the mutex name because the declaration
type(name);
is the same as
type name;
if the name has not been declared before. In other words, you've default-constructed a new scoped_lock
called m_mRandomGen
, not associated with a mutex.