I'm learning how to use UIImagePickerController
and got stuck with a problem using UIImagePickerController.sourceType = .camera
.
What my app is supposed to do is:
UIImage.pngData(_:)
When i'm doing so (following App Development with Swift book's example project) image appears to be rotated 90 degrees for some reason, which I'd like to know.
I've tried to create additional UIImageView and set its image property before converting UIImage to pngData, and it appeared normally (see 2nd screenshot).
When choosing a photo from the photo library problem does not occur in any of the cases (before-after converting).
So I suppose, that pngData is somehow losing photo-orientation information? Or I've messed somewhere else, perhaps.
Here are screenshots from my app, so you can see how original taken photo looks, and how it looks in-app (above labels - UIButton, below - test UIImageView). Nevermind text :)
If you save UIImage
as a JPEG, this will set the rotation flag.
PNGs do not support a rotation flag, so if you save a UIImage
as a PNG, it will be rotated incorrectly and not have a flag set to fix it. So if you want PNGs, you must rotate them yourself.
let jpgData = downloadedImage.jpegData(compressionQuality: 1)
To get rotated image you need to draw that.. you can use following extension
extension UIImage {
func rotateImage()-> UIImage? {
if self.imageOrientation == UIImage.Orientation.up {
return self
}
UIGraphicsBeginImageContext(self.size)
self.draw(in: CGRect(origin: CGPoint.zero, size: self.size))
let copy = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
return copy
}
}
How to use
let rotatedImage = downloadedImage.rotateImage()