I am trying to set up the height of my custom TabBar based on Device, my code:
struct MyTabBar: View {
@Binding var index: Int
var body: some View {
HStack {
Button(action: {
self.index = 0
}) {
Image(ImageText.iconHome.image)
}
Spacer(minLength: 0)
Button(action: {
self.index = 1
}) {
Image(ImageText.iconBell.image)
}
Spacer(minLength: 0)
Button(action: {
self.index = 2
}) {
Image(ImageText.iconAdd.image)
}
Spacer(minLength: 0)
Button(action: {
self.index = 3
}) {
Image(ImageText.iconSearch.image).foregroundColor(Color.red)
}
Spacer(minLength: 0)
Button(action: {
self.index = 4
}) {
Image(ImageText.iconHamburger.image)
}
}.padding(.horizontal, 26).frame(height: 56)
}
}
If the devices have notch, how can I set my custom TabBar to have higher height? Does SwiftUI have something that can be useful here?
You can use the GeometryReader
element to access the safe area insets, and add it as a padding using .safeAreaInsets.bottom
(note that the Xcode autocompletion is almost never working on GeometryProxy
properties):
var body: some View {
GeometryReader { proxy in
VStack {
// Content goes here
Spacer()
// Custom tab bar
HStack {
Spacer()
Button(action: {}) {
Image(systemName: "house.fill")
.padding()
}
Spacer()
Button(action: {}) {
Image(systemName: "house.fill")
.padding()
}
Spacer()
Button(action: {}) {
Image(systemName: "house.fill")
.padding()
}
Spacer()
Button(action: {}) {
Image(systemName: "house.fill")
.padding()
}
Spacer()
}
.padding(.bottom, proxy.safeAreaInsets.bottom)
.background(Color.red)
}
}.edgesIgnoringSafeArea(.bottom)
}