This is the function that call's insl.
void ide_read_buffer(unsigned char channel, unsigned char reg, unsigned int buffer,
unsigned int quads) {
/* WARNING: This code contains a serious bug. The inline assembly trashes ES and
* ESP for all of the code the compiler generates between the inline
* assembly blocks.
*/
if (reg > 0x07 && reg < 0x0C)
ide_write(channel, ATA_REG_CONTROL, 0x80 | channels[channel].nIEN);
asm("pushw %es; movw %ds, %ax; movw %ax, %es");
if (reg < 0x08)
insl(channels[channel].base + reg - 0x00, buffer, quads);
else if (reg < 0x0C)
insl(channels[channel].base + reg - 0x06, buffer, quads);
else if (reg < 0x0E)
insl(channels[channel].ctrl + reg - 0x0A, buffer, quads);
else if (reg < 0x16)
insl(channels[channel].bmide + reg - 0x0E, buffer, quads);
asm("popw %es;");
if (reg > 0x07 && reg < 0x0C)
ide_write(channel, ATA_REG_CONTROL, channels[channel].nIEN);
}
The link is here, https://wiki.osdev.org/PCI_IDE_Controller#Commands.
What does the function insl do in Os Dev's PCI IDE tutorial?
void ide_read_buffer(... unsigned int buffer ...)
It is clear why you don't understand the code:
unsigned int buffer
is obviously a bug in the tutorial code. It should be unsigned int * buffer
.
Now it is clear what insl
does: It reads quad
times from the port given in the first argument and writes the results to the array buffer
.
The black-box behaviour of the function could be explained the following way:
void insl(unsigned reg, unsigned int *buffer, int quads)
{
int index;
for(index = 0; index < quads; index++)
{
buffer[index] = inl(reg);
}
}