I followed this tutorial and created my first animated vector in android studio.
my vector is:
<animated-vector xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:aapt="http://schemas.android.com/aapt"
android:width="491.4dp"
android:height="297.83dp"
android:viewportWidth="491.4"
android:viewportHeight="297.83"
android:drawable="@drawable/ic_logo">
<target android:name="name1">
<aapt:attr name="android:animation">
<objectAnimator
android:duration="2000"
android:repeatCount="-1"
android:repeatMode="reverse">
<propertyValuesHolder android:propertyName="alpha" >
<keyframe
android:fraction="0"
android:value="1f" />
<keyframe
android:fraction=".5"
android:value="0f" />
<keyframe
android:fraction="1"
android:value="1f" />
</propertyValuesHolder>
</objectAnimator>
</aapt:attr>
</target>
<target android:name="name2">
<aapt:attr name="android:animation">
<objectAnimator
android:duration="2000"
android:repeatCount="-1"
android:repeatMode="reverse">
<propertyValuesHolder android:propertyName="alpha" >
<keyframe
android:fraction="0"
android:value="1f" />
<keyframe
android:fraction=".5"
android:value="0f" />
<keyframe
android:fraction="1"
android:value="1f" />
</propertyValuesHolder>
</objectAnimator>
</aapt:attr>
</target>
</animated-vector>
It seems I need to init it in the activity to set animation to work. But I did not find any tutorial about how to init it in Kotlin. Could anyone help me please?
It depends how you apply this Drawable. If it's set on an ImageView, you can use
(imageView.drawable as? Animatable)?.start()
If it's the background of a view you can use
(view.background as? Animatable)?.start()