I was trying to use alpha channel to apply transparency on line colors with CustomPaint
's Canvas.drawLine()
.
However, the color tweaks on alpha channel takes no effect on the results, for example, the following code still gives me 100% opaque white lines
final gridPaint = Paint()
..strokeJoin = StrokeJoin.miter
..strokeWidth = 1.0
..color = const Color(0xe6ffffff)
..style = PaintingStyle.stroke;
canvas.drawLine(start, end, gridPaint);
I have to draw 1-pixel-wide drawRect
to get transparent lines.
Is this by design?
You can use the withOpacity method on the color of your choice.
Colors.green.withOpacity(0.5)
or
Color(0xe6ffffff).withOpacity(0.5)
Set the value to a number from 0 to 1 depending on the level of opacity you wish to achieve.