I am using 2D sprite sheet to show an animation. It's working correct in editor and many Android devices except a specific Android (Nexus 5, Android 6) where the images looks jagged.
The sprite sheet size is 3115 x 4361. Here are the sprite settings:
I tried Filter Mode
to Point as well but the result is the same.
Here are the screenshots:
What could be the reason? It only happens on Nexus 5 (tested on more than 10 physical Android devices and Unity Editor).
Turning on Generate Mip Maps
for the specific sprite solved the problem.