In the past, there was a simple trick, to include the flex mxmlc
module by adding the following line to the flash-cs4 makefile:
-include-libraries “/absolute/path/to/my/assets/assets.swc”
This gave you the ability to use getDefinitionByName
, an helper function to access the embedded swc
asset-library (instead of creating hand-written classes all assets).
Unfortunately, this has stopped working since flash-cs4. Does anybody know another solution?
Unfortunately, the only workaround I have found is to explicitly refer each of asset classes somewhere in the code. You may create dummy class like this:
public class AssetsExporter extends Sprite
{
public static function export()
{
AssetClass1;
AssetClass2;
//etc
trace( "DEBUG AssetsExporter.export()" );
}
}
Specify this class as Document class in Flash IDE, so it will be compiled into the resulting swc. Then in the main code of your application call
AssetsExporter.export();
After doing this you will be able to use getDefinitionByName().