I am trying to make a second level to my game, so when you get > 100 points it will delete all of the enemy sprites on the screen and then start the next level. I don't know how to delete them all. I do have an enemy sprite group called enemies
, but I dont know how to use it in relation to .kill()
.
Iterate through all sprites in the group and call .kill()
on each one such as:
for sprite in group:
sprite.kill()