google-chromethree.jsvirtual-realitysteamvrwebxr

Chrome "immersive-vr" isSessionSupported gives false with threejs.org examples


currently it looks to me like Chrome 83, does not support any VR experience although HTC Vive is connected (SteamVR 1.9.16 installed). SteamVR, when started manually, also finds the headset, controllers and base station.

https://threejs.org/examples/?q=webxr#webxr_vr_ballshooter

Any VR Example states "VR not supported"

digging arround a bit, the navigator describes the "immersive-vr" session not to be available. Promise response of code below is: false

navigator.xr.isSessionSupported('immersive-vr').then((issupported) => {console.log(issupported)})

The previous flags of Chrome (83.0.4103.61) linked to WebXR are not available any more.

Any ideas what I am doing wrong?

EDIT:

navigator.xr.requestSession( 'immersive-vr', { optionalFeatures: [ 'local-floor', 'bounded-floor' ] } ).then( (session) => console.log(session) );

Gives: Uncaught (in promise) DOMException: The specified session configuration is not supported.


Solution

  • Issue will be solved by SteamVR supporting OpenVR as they are going to...

    https://steamcommunity.com/games/250820/announcements/detail/2396425843528787270

    Until then I would recommend to use:

    "C:\Program Files (x86)\Google\Chrome\Application\chrome.exe" --enable-features=openvr --disable-features=XRSandbox --force-webxr-runtime=openvr --enable-experimental-web-platform-features https://threejs.org/