I have a force-directed graph in D3.js where the node radius is proportional to a property of that data (e.g., pageviews) and the link width is proportional to a property of the linking data (e.g., clicks). I would like to give the link curve an indicator of its direction. The problem is that the links travel to the center of the data node, so if I use marker-end
, I get:
(Data nodes are normally filled with a color linked to another data category...)
I create my ~~arcs~~ curves using:
positionLink = (d) => {
const offset = 100;
const midpoint_x = (d.source.x + d.target.x) / 2;
const midpoint_y = (d.source.y + d.target.y) / 2;
const dx = d.source.x - d.target.x;
const dy = d.source.y - d.target.y;
// Perpendicular vector
const nx = -dy;
const ny = dx;
const norm_length = Math.sqrt((nx*nx)+(ny*ny));
const normx = nx / norm_length;
const normy = ny / norm_length;
const offset_x = parseFloat(midpoint_x + offset * normx.toFixed(2));
const offset_y = parseFloat(midpoint_y + offset * normy.toFixed(2));
const arc = `M ${d.source.x.toFixed(2)} ${d.source.y.toFixed(2)} S ${offset_x} ${offset_y} ${d.target.x.toFixed(2)} ${d.target.y.toFixed(2)}`;
return arc;
};
What my code calls arc
is an SVG "S" path, which is a "Smooth curveto" but I'm not wed to that in particular: I just need to pull the arcs apart from each other so that I can show the difference between data in one direction and in the other.
How can I locate the intersection of the Bezier curve with the circle?
(Since the target of the curve is the center of the circle, I suppose this could be rephrased as "The value of the Bezier curve at distance r
from its ending point")
If I had that one point, I could make it the apex of an arrowhead.
(Even better would be if I had the slope of the Bezier at that point so I could really align it, but I think I can get away with just aligning it to the line between the midpoint and the anchor...)
Consider the following iterative method:
Using path.getPointAtLength
, you can traverse the path until you find a point that is exactly r
from the centre of the circle, and then redraw the path using those coordinates instead.
const data = [{
x: 50,
y: 100,
r: 20
}, {
x: 100,
y: 30,
r: 5
}];
const links = [{
source: data[0],
target: data[1]
},
{
source: data[1],
target: data[0]
}
];
positionLink = (source, target) => {
const offsetPx = 100;
const midpoint = {
x: (source.x + target.x) / 2,
y: (source.y + target.y) / 2
};
const dx = source.x - target.x;
const dy = source.y - target.y;
// Perpendicular vector
const nx = -dy;
const ny = dx;
const norm_length = Math.sqrt((nx * nx) + (ny * ny));
const normx = nx / norm_length;
const normy = ny / norm_length;
const offset = {
x: parseFloat(midpoint.x + offsetPx * normx.toFixed(2)),
y: parseFloat(midpoint.y + offsetPx * normy.toFixed(2)),
};
const arc = `M ${source.x.toFixed(2)} ${source.y.toFixed(2)} S ${offset.x} ${offset.y} ${target.x.toFixed(2)} ${target.y.toFixed(2)}`;
return arc;
};
euclidean = (point, other) => Math.sqrt(point.x * other.x + point.y * other.y);
findPointAtLength = (path, point, fromEnd) => {
// For the target we need to start at the other side of the path
let offset = point.r;
if (fromEnd) {
const totalLength = path.getTotalLength();
offset = totalLength - offset;
}
let current = path.getPointAtLength(offset);
// Gradually increase the offset until we're exactly
// `r` away from the circle centre
while (euclidean(point, current) < point.r) {
offset += 1;
current = path.getPointAtLength(offset);
}
return {
x: current.x,
y: current.y
};
};
// Use function because we want access to `this`,
// which points to the current path HTMLElement
positionLinkAtEdges = function(d) {
// First, place the path in the old way
d3.select(this).attr("d", positionLink(d.source, d.target));
// Then, position the path away from the source
const source = findPointAtLength(this, d.source, false);
const target = findPointAtLength(this, d.target, true);
return positionLink(source, target);
}
const svg = d3.select("svg").append("g");
svg
.selectAll("circle")
.data(data)
.enter()
.append("circle")
.attr("cx", d => d.x)
.attr("cy", d => d.y)
.attr("r", d => d.r);
svg
.selectAll("path")
.data(links)
.enter()
.append("path")
.attr("d", positionLinkAtEdges)
.attr("marker-end", "url(#triangle)");
g circle,
g path {
fill: none;
stroke: black;
}
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/5.7.0/d3.min.js"></script>
<svg>
<defs>
<marker id="triangle" viewBox="0 0 10 10"
refX="10" refY="5"
markerUnits="strokeWidth"
markerWidth="10" markerHeight="10"
orient="auto">
<path d="M 0 0 L 10 5 L 0 10 z" fill="#f00"/>
</marker>
</defs>
</svg>