c++c++11qt5qprogressdialog

Qt/C++ How can I disconnect a QProgressDialog::canceled signal to its QProgressDialog::cancel slot?


I have a QProgressDialog and I would like to override its cancel() slot to change its behavior.

Instead of closing the dialog, I would like to do some other operations and then close the dialog after a QThread to finish before closing the dialog.

I tried to disconnect the canceled/cancel signal/slot couples and the reconnect with the new behavior but it does not seem to change much.

As as soon as I click on the cancel button, the progress dialog gets closed first and then my lambda get executed anyway.

Qobject::disconnect(m_progressdialog, &QProgressDialog::canceled, m_progressdialog, &QProgressDialog::cancel);

Qobject::connect(m_progressdialog, &QProgressDialog::canceled, [](){
  // continue displaying the dialog as an occupation bar
  m_progressdialog->setValue(0);
  // do some other things
  // a lot of code
  // ...
  // only later close the dialog
  m_progressdialog->close();
});

Is there a way to do this correctly?


Solution

  • I don't know your whole code, but according to the documentation, the idea is more or less the same you're saying: a slot to connect the signal QProgressDialog::canceled().

    The following code is just an example but it's working. In this case, instead of using the own Qt property wasCanceled, it is used a boolean to control when to stop and cancel the QProgressDialog.

    dialog.h

    #ifndef DIALOG_H
    #define DIALOG_H
    
    #include <QDialog>
    
    class QProgressDialog;
    
    QT_BEGIN_NAMESPACE
    namespace Ui { class Dialog; }
    QT_END_NAMESPACE
    
    class Dialog : public QDialog
    {
        Q_OBJECT
    
    public:
        Dialog(QWidget *parent = nullptr);
        ~Dialog();
    
    private slots:
        void on_pushButton_clicked();
        void my_custom_cancel();
    
    private:
        Ui::Dialog *ui;
        QProgressDialog *progress;
        int numTasks = 100000;
        bool canceled = false;
    };
    #endif // DIALOG_H
    

    dialog.cpp

    #include "dialog.h"
    #include "ui_dialog.h"
    
    #include <QProgressDialog>
    #include <QThread>
    #include <QDebug>
    
    Dialog::Dialog(QWidget *parent)
        : QDialog(parent)
        , ui(new Ui::Dialog)
    {
        progress = new QProgressDialog("Task in progress...", "Cancel", 0, numTasks);
    
        connect(progress, SIGNAL(canceled()), this, SLOT(my_custom_cancel()));
    
        ui->setupUi(this);
    }
    
    Dialog::~Dialog()
    {
        delete ui;
    }
    
    void Dialog::on_pushButton_clicked()
    {
        progress->open();
    
        for (int i = 0; i < numTasks; i++) {
            progress->setValue(i);
            QThread::usleep(100);
            if (canceled)
                break;
        }
        progress->setValue(numTasks);
    }
    
    void Dialog::my_custom_cancel()
    {
        qDebug() << "do something";
    
        canceled = true;
    }