structrustreferencerefcell

Passing around a reference to a struct in Rust


My problem basically is that in my program I need to pass around the reference to the s struct to multiple places including a new thread. In C I could for example declare it a a global struct and use it that way. How can I do this in rust?

I also need to use a RefCell wrapped in Rc for some code (my previous question).

fn a_thread(s: &SomeStruct) {

//... code using s reference ... //

}

struct SomeStruct {
    val: bool,
}

fn main() {
    let mut s = SomeStruct { val: true };

    let s_rc = Rc::new(RefCell::new(s));
    thread::spawn(move || a_thread(&s)); // <= error: use of moved value 's'
    
    
    //... code using the s_rc ... //
    

}




Solution

  • If one thread modifies the data and another reads it, that has to be synchronized, otherwise you have a data race. Safe Rust prevents data races through static analysis, so it won't allow you to get a &SomeStruct while the underlying values could be modified by another thread.

    What you can do is use a mutex instead of RefCell, and Arc instead of Rc:

    fn a_thread(s: Arc<Mutex<SomeStruct>) {
        // when you need data from s:
        {
            let s = s.lock().unwrap();
            // here you can read from s, or even obtain a `&SomeStruct`
            // but as long as you hold on to it, the main thread will be
            // blocked in its attempts to modify s
        }
    }
    
    fn main() {
        // create s on the heap
        let s = Arc::new(Mutex::new(SomeStruct { val: true }));
    
        // cloning the Arc creates another reference to the value
        let s2 = Arc::clone(&s);
        thread::spawn(move || a_thread(s2));
        
        //... code using s ... //
        {
            let s = s.lock().unwrap();
            // here you can modify s, but reading will be blocked
        }
    }