I'm using Proguard and R8 minify on my Unity Game in order to handle Admob Mediation. I integrated AdColony into the game, but during runtime on device it seems that AdColony is removed in the cleanup before the APK is made.
I am unsure what keep
line I need to add to my proguard-user file in order to make AdColony work.
Does anyone know?
For example, the following example is from a line which is supposed to set GDPR settings for AdColony:
2020/12/17 17:05:02.861 9593 9661 Error Unity AndroidJavaException: java.lang.NoSuchMethodError: no non-static method with name='setGDPRRequired' signature='(Z)Ljava/lang/Object;' in class Ljava.lang.Object;
Thanks in advance!
I managed to find the answer myself, so first I'll say what needed to be added, and then how I figured out what to add.
The fix for me was to add the following line to my proguard-user.txt
file:
-keep class com.adcolony.sdk.** { *; }
From what I saw, in my Unity project under Assets/Plugins/Android
, I had a bunch of packages, one of them named com.adcolony.sdk-4.3.0
. Because the naming convention seemed to match the files which usually appear in the proguard file, I tried adding the aforementioned keep line to my file, and it worked!
I will say that I know almost nothing when it comes to proguard. If this was a mere coincidence and the file I kept using that command for not coming from the package I found in the Android
directory, please comment down below so I and whoever discovers this in the future will be better informed.