I am writing a WebRTC solution and having an issue in Local View while using back camera (Wrong Rotation / Incorrect View)
<com.src.webrtc.android.VideoView
android:id="@+id/main_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content" />
Local View (Incorrect view)
Remote View (Correct View : while viewing as a Remote user)
I was facing the same issue while working on the webRTC. I fixed it by setting the method setMirror(false).
here's some code: call_activity.xml
<org.webrtc.SurfaceViewRenderer
android:id="@+id/fullscreen_video_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="center" />
<org.webrtc.SurfaceViewRenderer
android:id="@+id/pip_video_view"
android:layout_height="144dp"
android:layout_width="wrap_content"
android:layout_gravity="bottom|end"
android:layout_margin="16dp"/>
in CallActivity.java
SurfaceViewRenderer fullscreenRenderer =
findViewById(R.id.fullscreen_video_view);
fullscreenRenderer.init(eglBase.getEglBaseContext(), null);
fullscreenRenderer.setScalingType(ScalingType.SCALE_ASPECT_FILL);
fullscreenRenderer.setEnableHardwareScaler(false /* enabled */);
//this code is used for rotation
fullscreenRenderer.setMirror(false);
I am using implementation 'org.webrtc:google-webrtc:1.0.28513'
Update: what you can do in VideoView.kt is:
class VideoView : SurfaceViewRenderer{
constructor(context: Context) : super(context)
constructor(context: Context, attrs: android.util.AttributeSet?) : super(context, attrs)
fun init(rendererEvents: RendererCommon.RendererEvents?) {
super.init(EglBaseProvider.getEglBase(this).eglBaseContext, rendererEvents)
setMirror(false)
}
override fun release() {
super.release()
EglBaseProvider.release(this)
}
override fun setMirror(mirror: Boolean) {
super.setMirror(mirror)
}
}
or
class VideoView : SurfaceViewRenderer{
constructor(context: Context) : super(context)
constructor(context: Context, attrs: android.util.AttributeSet?) : super(context, attrs)
fun init(rendererEvents: RendererCommon.RendererEvents?) {
super.init(EglBaseProvider.getEglBase(this).eglBaseContext, rendererEvents)
super.setMirror(false)
}
override fun release() {
super.release()
EglBaseProvider.release(this)
}
}