I have 3 Surfaces as can be seen in gif when i click ripple effect propagates without taking the shapes of Surfaces into consideration.
Which are created with
@Composable
fun SurfaceClickPropagationExample() {
// Provides a Context that can be used by Android applications
val context = AmbientContext.current
// π₯ Offset moves a component in x and y axes which can be either positive or negative
// π₯π₯ When a component inside surface is offset from original position it gets clipped.
Box(
modifier = Modifier
.fillMaxWidth()
.wrapContentHeight()
.clipToBounds()
.clickable(onClick = {})
) {
Surface(
modifier = Modifier
.preferredSize(150.dp)
.padding(12.dp)
.clickable(onClick = {
})
.clipToBounds(),
elevation = 10.dp,
shape = RoundedCornerShape(10.dp),
color = (Color(0xFFFDD835))
) {
Surface(
modifier = Modifier
.preferredSize(80.dp)
.clipToBounds()
.offset(x = 50.dp, y = (-20).dp)
.clickable(onClick = {
}),
elevation = 12.dp,
shape = CircleShape,
color = (Color(0xFF26C6DA))
) {
}
}
Surface(
modifier = Modifier
.preferredSize(110.dp)
.padding(12.dp)
.offset(x = 110.dp, y = 20.dp)
.clickable(onClick = {}),
shape = CutCornerShape(10.dp),
color = (Color(0xFFF4511E)),
elevation = 8.dp
) {}
}
}
I added Modifier.clipToBounds()
to check if it works with it, but it does not work with or without it.
Update for compose version 1.0.0-beta08:
Use the new experimental overload of Surface that accepts onClick.
@Composable
fun Surface(
onClick: () -> Unit,
modifier: Modifier = Modifier,
shape: Shape = RectangleShape,
color: Color = MaterialTheme.colors.surface,
contentColor: Color = contentColorFor(color),
border: BorderStroke? = null,
elevation: Dp = 0.dp,
interactionSource: MutableInteractionSource = remember { MutableInteractionSource() },
indication: Indication? = LocalIndication.current,
enabled: Boolean = true,
onClickLabel: String? = null,
role: Role? = null,
content: () -> Unit
): @Composable Unit
Try applying Modifier.clip(shape: Shape)
before Modifier.clickable
.
When using Modifiers in compose, the order matters. Modifier elements that appear first will be applied first. (documentation)