unity-game-enginemixamo

How to create .anim file from Mixamo to Unity?


I download the character .fbx file from Mixamo and add to Unity. I want to get .anim file like

this image.

I try to drag Idle to the Animation window like, but it cannot paste in the Animation window.

this image

I drag Idle to Animator and make a transition like, but when I test by drag character object to Animator and click the play button it not move.

this image


Solution

  • you are not supposed to have 2 idle states. You should be able to make the idle animation in only one state. Like this 1: Idle State

    I think the problem of your animation is not about the format of the file. When you grab all the frames of your animation or just make it in unity, they will turn .anim file.

    If you realize that when you play the game the state does not change from entry to Idle. You can try this:

    Note: Some pictures I took are from unity2d, so probably it is not the perfectly the same inspector as yours, but you should be able to find it out. If you do not or if you still have any doubt, you can check this video. He exports it from blender, but the format .fbx is pretty the same. https://www.youtube.com/watch?v=D-oYgs1CP7U&ab_channel=SingleSaplingGames