How do I import a 3ds max model with materials into Roomle using the .fbx format?
When I do an export from 3d studio max and upload it in the admin interface the model does not contain any materials/textures.
I already tried to use the embed media
option when exporting the .fbx
file.
I had to create the texture as a physical material instead of a standard surface material. I got this idea from the samples in the docs. I downloaded the lounge chair.fbx
zip to see how your files looked, so that helped.