I am developing a AR prototype in Unity that recognises targets and displays animated models on them. I want to use this prototype with google cardboard, therefore I need it to work in stereo camera.
I tried to change the Device Type in AR camera inspector > Vuforia Engine Configuration > Digital Eyewear, from ¨handheld¨ to ¨phone + viewer¨. (I am following what is done in this tutorial https://www.youtube.com/watch?v=qZzhXHqXM-g)
When I do this, everything stays the same (camera doesn´t change to stereo) and a black background called Backgroundplane shows up when I am in play mode, so I can´t see the real environment anymore.
Any ideas what may cause this or how could I do it differently?
Many thanks in advance!
Screenshots:
Problem solved: the issue was in the player configuration.
I solved it following this path, I leave the link here for anyone with the same issue: https://medium.com/adventures-in-ar/converting-a-handheld-unity-vuforia-project-to-one-with-stereographic-view-on-a-headset-f646a7a86a11