I am obviously missing something very fundamental/naïve/etc., but for the life of me I cannot figure out how to make simple GET requests.
I'm trying to make an HTTP GET request with Swift 5. I've looked at these posts/articles: one, two, but I can't get print()
statements to show anything. When I use breakpoints to debug, the entire section within the URLSession.shared.dataTask
section is skipped.
I am looking at the following code (from the first link, above):
func HTTP_Request() {
let url = URL(string: "http://www.stackoverflow.com")!
let task = URLSession.shared.dataTask(with: url) {(data: Data?, response: URLResponse?, error: Error?) in
guard let data = data else { return }
print(String(data: data, encoding: .utf8)!)
}
task.resume()
}
HTTP_Request()
I am running this in a MacOS Command Line Project created through XCode.
I would greatly appreciate any help I can get on this, thank you.
Right now, if there is an error, you are going to silently fail. So add some error logging, e.g.,
func httpRequest() {
let url = URL(string: "https://www.stackoverflow.com")! // note, https, not http
let task = URLSession.shared.dataTask(with: url) { data, response, error in
guard
error == nil,
let data = data,
let string = String(data: data, encoding: .utf8)
else {
print(error ?? "Unknown error")
return
}
print(string)
}
task.resume()
}
That should at least give you some indication of the problem.
A few other considerations:
If command line app, you have to recognize that the app may quit before this asynchronous network request finishes. One would generally start up a RunLoop
, looping with run(mode:before:)
until the network request finishes, as advised in the run
documentation.
For example, you might give that routine a completion handler that will be called on the main thread when it is done. Then you can use that:
func httpRequest(completion: @escaping () -> Void) {
let url = URL(string: "https://www.stackoverflow.com")! // note, https, not http
let task = URLSession.shared.dataTask(with: url) { data, response, error in
defer {
DispatchQueue.main.async {
completion()
}
}
guard
error == nil,
let data = data,
let string = String(data: data, encoding: .utf8)
else {
print(error ?? "Unknown error")
return
}
print(string)
}
task.resume()
}
var finished = false
httpRequest {
finished = true
}
while !finished {
RunLoop.current.run(mode: .default, before: .distantFuture)
}
In standard macOS apps, you have to enable outgoing (client) connections in the “App Sandbox” capabilities.
If playground, you have to set needsIndefiniteExecution
.
By default, macOS and iOS apps disable http
requests unless you enable "Allow Arbitrary Loads” in your Info.plist
. That is not applicable to command line apps, but you should be aware of that should you try to do this in standard macOS/iOS apps.
In this case, you should just use https
and avoid that consideration altogether.