I am using howler.js in my Angular app. For now I have two sounds playing at the same time. What I want is my drum
sound to stop whenever sound
stop.
I do get the ('stop')
console.log
but my stop()
function is not triggered.
I've created a button to trigger and it works fine but it's not the way I want to implement the stop()
function.
import { Component } from '@angular/core';
import { Howl } from 'howler'
@Component({
selector: 'my-app',
templateUrl: './app.component.html',
styleUrls: [ './app.component.css' ]
})
export class AppComponent {
sound = new Howl({
src: ['https://www.kozco.com/tech/piano2-CoolEdit.mp3'],
html5 :true,
onend: function() {
console.log('stop')
this.stop()}
});
drum = new Howl({
src: ['https://freesound.org/data/previews/381/381353_1676145-hq.mp3'],
html5: true,
loop: true,
volume: 0.2,
})
play() {
this.drum.play();
this.sound.play();
}
stop() {
this.drum.stop();
this.drum.unload();
this.sound.unload()
}
}
How can I make a sound stops when another one does?
You should use arrow function instead:
this.sound.on('end', () => {console.log("stop");
this.stop()}
);
The whole point of arrow functions is that they use the this
of their parent scope.