flutterflutter-animationflutter-designrive

How do I play a Rive Animation in flutter


I am new to Rive and because there is close to no good documentation for Rive 2 I wanted to ask here. How do I play my Rive Animation in flutter? I copy + pasted the example that was on pub.dev for the rive dependecy and switched out their animation name to mine, but it just shows me a weird freezeframe of my animation. This is the code:

import 'package:flutter/material.dart';
import 'package:flutter/services.dart';
import 'package:rive/rive.dart';

void main() => runApp(MyApp());

class MyApp extends StatefulWidget {
  @override
  _MyAppState createState() => _MyAppState();
}

class _MyAppState extends State<MyApp> with SingleTickerProviderStateMixin {
  @override
  Widget build(BuildContext context) {
    return const MaterialApp(
      home: MyHomePage(),
    );
  }
}

class MyHomePage extends StatefulWidget {
  const MyHomePage({Key key}) : super(key: key);

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  void _togglePlay() {
    setState(() => _controller.isActive = !_controller.isActive);
  }

  /// Tracks if the animation is playing by whether controller is running.
  bool get isPlaying => _controller?.isActive ?? false;

  Artboard _riveArtboard;
  RiveAnimationController _controller;
  @override
  void initState() {
    super.initState();

    // Load the animation file from the bundle, note that you could also
    // download this. The RiveFile just expects a list of bytes.
    rootBundle.load('assets/file.riv').then(
      (data) async {
        // Load the RiveFile from the binary data.
        final file = RiveFile.import(data);
        // The artboard is the root of the animation and gets drawn in the
        // Rive widget.
        final artboard = file.mainArtboard;
        // Add a controller to play back a known animation on the main/default
        // artboard.We store a reference to it so we can toggle playback.
        artboard.addController(_controller = SimpleAnimation('idle'));
        setState(() => _riveArtboard = artboard);
      },
    );
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      body: Center(
        child: _riveArtboard == null
            ? const SizedBox()
            : Rive(artboard: _riveArtboard),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _togglePlay,
        tooltip: isPlaying ? 'Pause' : 'Play',
        child: Icon(
          isPlaying ? Icons.pause : Icons.play_arrow,
        ),
      ),
    );
  }
}

Solution

  • You might need to change the name of the animation you want to play from your Rive file.

    This line:

    artboard.addController(_controller = SimpleAnimation('idle'));
    

    attempts to play an animation called 'idle'. If you animation is named differently, try replacing the name here.

    This blog post has more info on using Rive with Flutter.