How can I disable ilumination and shadowing effects and just use global ilumination in all the Qt3D scene? I've only found this at the documentation: https://doc.qt.io/qt3dstudio/lights.html and it seems like there are three types of lightning: points, directional and area, but not a way of just drawing items using his default color.
Thanks @Florian Blume, I found that creating a useless light source is a good workaround. Disable all light sources in Qt 3d