I've been trying to find a way to have two classes, where each class has a member function, and each member function is a friend of the other class.
To illustrate:
#include <iostream>
class A;
class B
{
friend void A::func_A(); // compiler error: invalid use of incomplete type 'class A'
public:
void func_B() { std::cout << "Function B\n"; }
};
class A
{
friend void B::func_B();
public:
void func_A() { std::cout << "Function A\n"; }
};
int main()
{
A a;
B b;
a.func_A();
b.func_B();
}
I understand why this is happening; A has only been declared and not defined, therefore B cannot friend its member function func_A()
as it doesn't know what it is. For B to know its definition, class A's definition would have to be above class B's. The problem then is the same except it's class A now which is unable to access B's member function.
My question is if there is a way around this cyclic dependency. I know C++ allows the friending of an entire class, which would resolve this issue. However, as far as I'm aware, it's best practice to restrict the visibility of members as much as possible.
You can do something like this, though it's probably not worth the trouble.
class B {
friend class AccessorForAFuncA;
};
class A {
void func_A();
};
class AccessorForAFuncA {
private:
static void DoThingsWithPrivatePartsOf(B*);
friend void A::func_A();
};
AccessorForAFuncA
is a helper class that accesses private parts of B
on behalf of A::funcA
. Only A::funcA
is granted this indirect access.