I have a JSONEncoder encoding a 20mb file, which takes ages to process. If the data it's processing changes, I'd like to cancel the encoding, and restart the encoding process but I can't think of a way to do this. Any ideas? I could call JSONEncoder.encode again, but now I would have two 30 second processes running, and double the amount of memory and processor overhead. It would be lovely to be able cancel the previous one.
EDIT: Some of you requested to see my encoder. Here's the one which I'd say causes the biggest bottleneck...
func encode(to encoder: Encoder) throws {
try autoreleasepool {
var container = encoder.container(keyedBy: CodingKeys.self)
try container.encode(brush, forKey: .brush)
if encoder.coderType == CoderType.export {
let bezierPath = try NSKeyedUnarchiver.unarchivedObject(ofClass: UIBezierPath.self, from: beziersData)
let jsonData = try UIBezierPathSerialization.data(with: bezierPath, options: UIBezierPathWritingOptions.ignoreDrawingProperties)
let bezier = try? JSONDecoder().decode(DBBezier.self, from: jsonData)
try container.encodeIfPresent(bezier, forKey: .beziersData)
} else {
try container.encodeIfPresent(beziersData, forKey: .beziersData)
}
}
}
You can use OperationQueue and add your long running task into that operation queue.
var queue: OperationQueue?
//Initialisation
if queue == nil {
queue = OperationQueue()
queue?.maxConcurrentOperationCount = 1
}
queue?.addOperation {
//Need to check the isCanceled property of the operation for stopping the ongoing execution in any case.
self.encodeHugeJSON()
}
You can also cancel the task whenever you want using the following code:
//Whenever you want to cancel the task, you can do it like this
queue?.cancelAllOperations()
queue = nil
What is an Operation Queue:
An operation queue invokes its queued Operation objects based on their priority and readiness. After you add an operation to a queue, it remains in the queue until the operation finishes its task. You can’t directly remove an operation from a queue after you add it.
Reference links: