I made some simple .swf object (Actionscript 2) and wrapped it with Ruffle:
http://www.tanadsplinare.com.hr/test1/3.htm
Here's the complete code:
<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<meta name="viewport" content="initial-scale=1, maximum-scale=1, user-scalable=no, width=device-width">
</head>
<body>
<div id="container"></div>
</body>
</html>
<script>
var file = '3';
window.RufflePlayer = window.RufflePlayer || {};
window.addEventListener("DOMContentLoaded", function() {
var ruffle = window.RufflePlayer.newest();
var player = ruffle.createPlayer();
var container = document.getElementById("container");
container.appendChild(player);
player.load(file + '.swf');
});
</script>
<script src="ruffle.js"></script>
I can open it in FF and Chrome on PC/Laptop (however, Chrome is displaying the play button at first, but that's another issue, I guess I could overcome it).
But I failed to open it on my Android phone using Chrome. I know Ruffle is supported on mobile browsers, because I've opened already sites like: https://www.albinoblacksheep.com/games/bloxorz
Here are some variations, also not working: Same thing, but scripts moved within body tag: http://www.tanadsplinare.com.hr/test1/ruffle1.htm DOMContentLoaded event fires as it should, and I proved it with an alert.
Take 2: Flash object and just ruffle plugin (according to documentation, this is enough. And yes, this works on FF and Chrome, but not in mobile Chrome) http://www.tanadsplinare.com.hr/test1/ruffle2.htm
Even more like Bloxorz: Flash object, configuring ruffle (like Bloxorz did) and ruffle plugin. And yes, this works on FF and Chrome, but not in mobile Chrome) http://www.tanadsplinare.com.hr/test1/ruffle3.htm
All possible listed variations work fine on PC/Laptop browsers, but not on mobile (Xaomi Redmi 6, Android, Chrome)
The thing is as I found out in Ruffle forum, this latest version of Ruffle SDK is not so well handled in Chrome 91 on Android, and should be in future update of Chrome 92.
Therefore, I used SDK from the site I noticed that Ruffle/Flash objects were working OK (turns out it was Ruffle ver from January):
https://www.albinoblacksheep.com/script/ruffle_nightly_2021_01_26_selfhosted/aafdd926c74ff1ff1e03a02091c0405b.wasm https://www.albinoblacksheep.com/script/ruffle_nightly_2021_01_26_selfhosted/ruffle.js
I imported in my site and it works (almost) fine.