I'm currently working on a lua program. I want to use it in Minecraft with a mod called "OpenComputers" which allows the use of lua scripts on emulated systems. The programm I'm working on is relatively simple: you have a console and you enter a command to control a machine. It looks like this:
while(true) do
io.write("Enter command\n>")
cmd = io.read()
-- running code to process the command
end
But the problem is: I need a routine running in the background which checks data given by the machine.
while(true) do
-- checking and reacting
end
How can I make this work?
io.read()
I'm relatively new to lua so please try to give a simple solution and - if possible - one that does not rely on third party tools.
Thank you :)
If you have some experience with opencomputers, you can add a(n asynchronous) listener for "key_down", and store the user input in a string (or whatever you want).
For example:
local userstr = ""
function keyPressed(event_name, player_uuid, ascii)
local c = string.char(ascii)
if c=='\n' then
print(userstr)
userstr = ""
else
userstr=userstr..c
end
--stores keys typed by user and prints them as a string when you press enter
end
event.register("key_down", keyPressed)