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AVAudioEngine and AVAudioPlayerNode: Play/Pause not updating in iOS command center properly


I have read Play/Pause and Elapsed Time not updating in iOS command center properly

I have tried MPNowPlayingInfoPropertyElapsedPlaybackTime, MPNowPlayingInfoPropertyDefaultPlaybackRate and MPNowPlayingInfoPropertyPlaybackRate .

I have updated the apple demo

The apple demo is OK to show Play/Pause updating in iOS command center, with AVPlayer

Here is using AVAudioEngine and AVAudioPlayerNode, AVAudioPlayerNode plays audio by scheduleBuffer.

Here is the relevant iOS command center code:

func show(mediaInfo time: TimeInterval){
        let artistName = "test"
        
        guard let duration = length else {
            return
        }
        var isPlaying: Double = 0
        
        var pInfo: [String: Any] = [MPMediaItemPropertyArtist : artistName,
                                    MPMediaItemPropertyTitle : artistName ]
        if let img = UIImage(systemName: "music.note.list"){
            let artwork = MPMediaItemArtwork(boundsSize: img.size, requestHandler: {  (_) -> UIImage in
                return img
            })
            pInfo[MPMediaItemPropertyArtwork] = artwork
            
        }
        
        if streamer.state == .playing{
            isPlaying = 1
            pInfo[MPNowPlayingInfoPropertyElapsedPlaybackTime] = time
            pInfo[MPMediaItemPropertyPlaybackDuration] = duration
        }
        pInfo[MPMediaItemPropertyPersistentID] = artistName
        pInfo[MPNowPlayingInfoPropertyPlaybackRate] = NSNumber(floatLiteral: isPlaying)
        pInfo[MPNowPlayingInfoPropertyDefaultPlaybackRate] = NSNumber(floatLiteral: isPlaying)
        pInfo[MPNowPlayingInfoPropertyMediaType] = NSNumber(value: MPNowPlayingInfoMediaType.audio.rawValue)
        MPNowPlayingInfoCenter.default().nowPlayingInfo = pInfo
    }

here is the example code


The corresponding audio session:

func setupAudioSession() {
        let session = AVAudioSession.sharedInstance()
        do {
            try session.setCategory(.playback, mode: .default, policy: .default, options: [.allowBluetoothA2DP,.defaultToSpeaker])
            try session.setActive(true)
        } catch {
            os_log("Failed to activate audio session: %@", log: ViewController.logger, type: .default, #function, #line, error.localizedDescription)
        }
    }

also tried

let audioSession = AVAudioSession.sharedInstance()
        do {
            try audioSession.setCategory(AVAudioSession.Category.playAndRecord, options: AVAudioSession.CategoryOptions.defaultToSpeaker)
            audioSession.requestRecordPermission({ (isGranted: Bool) in
                
            })
        } catch  {}

Solution

  • You can try stop AVAudioEngine. like this:

    engine.stop()