From a struct describing a puzzle grid, I'd like to be able to serialize a nested array:
struct Grid {
display: String,
solution: String,
width: usize,
height: usize,
}
Assuming a struct of Grid { display: "????", solution: "1234", width: 2, height: 2 }
, I'd like the output to look like the following (in JSON):
[
[
{
"display": "?",
"solution": "1"
},
{
"display": "?",
"solution": "2"
}
],
[
{
"display": "?",
"solution": "3"
},
{
"display": "?",
"solution": "4"
}
]
]
My initial draft implementation looks like this:
impl<'a> Serialize for Grid<'a> {
fn serialize<S: Serializer>(&self, serializer: S) -> Result<S::Ok, S::Error> {
let mut columns = serializer.serialize_seq(Some(self.height))?;
for column_index in 0..self.height {
let mut column = columns.serialize_seq(Some(self.width))?;
for row_index in 0..self.width {
let mut cell = column.serialize_map(Some(2))?;
let cell_index = column_index * self.height + row_index;
cell.serialize_entry("display", self.display.chars().nth(cell_index).unwrap())?;
cell.serialize_entry("solution", self.solution.chars().nth(cell_index).unwrap())?;
cell.end()?;
}
column.end()?;
}
columns.end()
}
}
However, SerializeSeq
does not expose another serialize_seq
method for further nesting. How can I serialize a nested array out of one struct like this?
A helper struct Cell with display and solution as fields will make the serialization easier. Then, you can construct a list of Cells in a functional way with the iterator adapters including zip and map from the solution and display values of the grid. Then, use the chunks adapter to convert the one-dimension vector into a two-dimension vector by the row size. At last, use the macro json! to generate the json string.
use serde::{Deserialize, Serialize};
use serde_json::json;
struct Grid {
display: String,
solution: String,
width: usize,
height: usize,
}
#[derive(Serialize, Deserialize)]
struct Cell {
display: char,
solution: char,
}
fn main() {
let grid = Grid { display: "????".to_string(), solution: "1234".to_string(), width: 2, height: 2 };
let cells :Vec<Cell> = grid.display.chars().zip(grid.solution.chars()).map(|(a, b)| Cell {display: a, solution: b} ).collect();
let rows : Vec<&[Cell]>= cells.chunks(grid.width).collect();
print!("{:#}", json!(rows));
}