One of the most powerful ways pattern matching and lazy evaluation can come together is to bypass expensive computation. However I am still shocked that Haskell only permits the pattern matching of constructors, which is barely pattern matching at all!
Is there some way to implement the following functionality in Haskell:
exp :: Double -> Double
exp 0 = 1
exp (log a) = a
--...
log :: Double -> Double
log 1 = 0
log (exp a) = a
--...
The original problem I found this useful in was writing an associativity preference / rule in a Monoid class:
class Monoid m where
iden :: m
(+) m -> m -> m
(+) iden a = a
(+) a iden = a
--Line with issue
(+) ((+) a b) c = (+) a ((+) b c)
There's no reason to be shocked about this. How would it be even remotely feasible to pattern match on arbitrary functions? Most functions aren't invertible, and even for those that are it is typically nontrivial to actually compute the inverses.
Of course the compiler could in principle handle trivial examples like replacing literal exp (log x)
with x
, but that would be almost completely useless in practice (in the unlikely event somebody were to literally write that, they could as well reduce it right there in the source), and would generally lead to very weird unpredictable behaviour if inlining order changes whether or not the compiler can see that a match applies.
(There is however a thing called rewrite rules, which is similar to what you proposed but is seen as only an optimisation tool.)
Even the two lines from the Monoid
class that don't error don't make sense, but for different reasons. First, when you write
(+) iden a = a
(+) a iden = a
this doesn't do what you seem to think. These are actually two redundant catch-call clauses, equivalent to
(+) x y = y
(+) x y = x
...which is an utterly nonsensical thing to write. What you want to state could in fact be written as
default (+) :: Eq a => a -> a -> a
x+y
| x==iden = y
| y==iden = x
| otherwise = ...
...but this still doesn't accomplish anything useful, because this is never going to be a full definition of +
. And as soon as a concrete instance even begins to define its own +
operator, the complete default one is going to be ignored.
Moreover, if you were to have these kind of clauses all over your Haskell project it would in practice just mean your performing a lot of unnecessary, redundant extra checks. A law-abiding Monoid
instance needs to fulfill mempty <> a ≡ a
anyway, no point explicitly special-casing it.
I think what you really want is tests. It would make sense to specify laws right in a class declaration in a way that they could automatically be checked, but standard Haskell has no syntax for this. Most projects just do it in a separate test suite, using QuickCheck to generate example inputs. I think there's also a tool that allow you to put the test cases right in your source file, but I forgot what it's called.