I am working on a Flutter application which integrates a native package which uses Protobuff. I work on Android Studio and Mac (Apple ship).
On windows, the application builds, but since I work on MacOs I can no longer build the application. I get the following error:
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ‘:mypackage:generateDebugProto’.
> Could not resolve all files for configuration ‘:mypackage:protobufToolsLocator_protoc’.
> Could not find protoc-3.9.2-osx-aarch_64.exe (com.google.protobuf:protoc:3.9.2).
Searched in the following locations:
https://jcenter.bintray.com/com/google/protobuf/protoc/3.9.2/protoc-3.9.2-osx-aarch_64.exe
* Try:
Run with --stacktrace option to get the stack trace. Run with --info or --debug option to get more log output. Run with --scan to get full insights.
* Get more help at https://help.gradle.org
BUILD FAILED in 888ms
Exception: Gradle task assembleDebug failed with exit code 1
The build on iOS doesn't work either.
How can I resolve this error? Do you have any ideas on where the problem is coming from?
I have found a solution based on : https://github.com/grpc/grpc-java/issues/7690
I have create file : $HOME/.gradle/gradle.properties
with :
protoc_platform=osx-x86_64
My build.gradle :
protobuf {
// Configure the protoc executable
protoc {
// for apple m1, add protoc_platform=osx-x86_64 in $HOME/.gradle/gradle.properties
if (project.hasProperty('protoc_platform')) {
artifact = "com.google.protobuf:protoc:3.9.2:${protoc_platform}"
} else {
artifact = "com.google.protobuf:protoc:3.9.2"
}
}
plugins {
javalite {
// The codegen for lite comes as a separate artifact
if (project.hasProperty('protoc_platform')) {
artifact = "com.google.protobuf:protoc-gen-javalite:3.0.0:${protoc_platform}"
} else {
artifact = "com.google.protobuf:protoc-gen-javalite:3.0.0"
}
}
}
}