I am drawing a custom shape for a topbar in jetpack compose. I want to draw a shadow for the path.
val topBarShapePath = Path().apply {
moveTo(dpToPixels(leftPadding), 0f)
lineTo(dpToPixels(leftPadding), dpToPixels(dpValue = 110.dp))
arcTo(
Rect(
dpToPixels(leftPadding),
dpToPixels(dpValue = 110.dp),
dpToPixels(dpValue = 32.dp),
dpToPixels(dpValue = 135.dp)
),
-180f, -90f, true
)
lineTo(
dpToPixels(dpValue = triangleStartX),
dpToPixels(dpValue = rectHeight)
)
lineTo(
dpToPixels(dpValue = screenWidth),
dpToPixels(dpValue = triangleEndY)
)
lineTo(dpToPixels(dpValue = screenWidth), 0f)
lineTo(dpToPixels(dpValue = leftPadding), 0f)
}
Column(
modifier = Modifier
.fillMaxWidth()
.height(400.dp)
.drawBehind {
val finalWidth = 40.dp.toPx()
drawPath(
topBarShapePath,
color = topbarcolor
)
drawOutline(
outline = Outline.Generic(topBarShapePath),
brush = Brush.horizontalGradient(),
style = Stroke(width = 1.dp.toPx())
)
}
)
This is the code I am using to draw the shape, the "drawOutline" was to try and draw a shadow for the path, but I can't figure out how to blur the line.
Any help appreciated.
It's impossible to draw shadow in Canvas at the moment, but you can do it with Modifier.shadow
, specifying the needed custom shape, like this:
class TopBarShape(/*some parameters*/): Shape {
override fun createOutline(
size: Size,
layoutDirection: LayoutDirection,
density: Density,
) = Outline.Generic(Path().apply {
// your path code
})
}
Modifier.shadow(elevation = 10.dp, shape = TopBarShape(/*your parameters*/))
Sadly this modifier doesn't allow much modifications, it's one of the most starred Compose issues, so hopefully it'll change in future, but as it's not in the latest 1.1-beta
I wouldn't expect it at least until 1.2
.
If you still think that drawing shadow manually is a needed feature, you can create a feature request.